Archives by Month: November 2004
November 26, 2004
Designing Navigation Systems
The SAP Design Guild has a good series on hierarchies: what they are, why users find them confusing, and how best to design and present them.
[...] hierarchies come in many guises and are present nearly everywhere: you find them in applications, hypertexts, Websites, portals, operating systems, or data collections. For example, files on a hard disk, documents in a Website, functions and options in an application, as well as a computerized part list can be organized as a hierarchy. Despite this ubiquity, many users are not as experienced with hierarchies as some developers might believe; in general people have problems understanding and using hierarchies, which are essentially an abstract notion and not a "real life" object.
(via Adam Kalsey)
Filed in Information Architecture | Permanent Link
How and Why People Use Camera Phones
Microsoft has researched How and Why People Use Camera Phones. One of their conclusions:
(via UI Designer)
Filed in Usability | Permanent Link
Design Checklists for Online Help
Michelle Corbin provides some Design Checklists for Online Help (via InfoDesign)
Filed in Usability | Permanent Link
November 2, 2004
Usability: Business Needs AND User Needs
Keith Robinson talks about the challenges of marrying both the business needs of a website (e.g. branding) with the more tangible user needs (e.g. getting a task done):
One thing that came up last week was the challenge of being able to meet all of the users needs. We work with companies who are trying, much of the time, to satisfy business goals that relate to marketing and branding. Sometimes it’s not clear exactly how tangible user needs relate to those goals as they are often more tied to what I’m calling emotional needs.
Read the full post: Meeting a User's Emotional Needs
Filed in Usability | Permanent Link
Make it Simple
The economic costs of IT complexity are hard to quantify but probably exorbitant. The Standish Group, a research outfit that tracks corporate IT purchases, has found that 66% of all IT projects either fail outright or take much longer to install than expected because of their complexity. Among very big IT projects—those costing over $10m apiece—98% fall short. (The Economist)
Filed in Usability | Permanent Link